Spawnington Restored

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Spawnington Restored

Post by Ciabatta on Sat Apr 05, 2014 11:11 am

And also the general region of Riverside and Zardenmuiden, which are in such close proximity to Spawnington, that they get affected whenever freak accidents occur.  Smile

So yes, remember boys and girls... ^^

When importing new biomes,...


  1. Backup your entire world first, not just the files being loaded.  Wink
  2. Review the files being loaded BEFORE uploading them to the server
  3. Don't do this when you're tired.  XD


Many thanks to our server hosts for being so awesome and fixing this mess of mine for us.  ^^

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Re: Spawnington Restored

Post by ShadowScale on Sat Apr 05, 2014 1:56 pm

Wait what happened? Did I miss something? xD

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Re: Spawnington Restored

Post by Spookster on Sun Apr 06, 2014 1:06 am

You missed nothing Shadow... Only that my city dissapeared...

For almost a half day...  Sad

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Re: Spawnington Restored

Post by Ciabatta on Sun Apr 06, 2014 3:27 am

Hey now, I restored your city almost immediately after you spotted the issue -- it was just missing some newer school houses that weren't around a few weeks ago! Even if the backup took long, at least you could still do school RPs. >v<


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Re: Spawnington Restored

Post by Haasman29 on Sat Apr 26, 2014 8:42 pm

Heh, Cia... I was there... It was an interesting night. Surprised Lon Lon Ranch survived..... although the path sure didn't.
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Re: Spawnington Restored

Post by Ciabatta on Sat Apr 26, 2014 9:20 pm

Haasman29 wrote:Heh, Cia... I was there... It was an interesting night. Surprised Lon Lon Ranch survived..... although the path sure didn't.

Lol, yes Lon Lon Ranch was part of region -1,-1, so it was safe from that little accident.  Most of the road however was in region -1,0, so that's why it was gone for a while.  Smile

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