Winter madness

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Winter madness

Post by Jams on Tue Dec 16, 2014 3:56 pm

https://www.dropbox.com/s/bvwzqphrtrxp6ey/Screenshot%202014-12-16%2019.50.29.png?dl=0

Uh oh guys.

Does anyone know what this means or how I could fix it?

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Re: Winter madness

Post by Ciabatta on Tue Dec 16, 2014 4:30 pm

Eeep!  Well you said via steam this was caused when viewing one of those tree guys.  What im going to try and do when I get home is make it so those tree guys dont spawn, ill see if maybe that'll get it to work.

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Re: Winter madness

Post by Ciabatta on Tue Dec 16, 2014 6:39 pm

okay, fixed it so that they won't spawn going forward.  ^^

There will still be Ents that have already been prespawned,... these wont go away since they're passive mobs sadly. However, I was able to do some minor genocide and got rid of the ones I could find.  That also included the four that were near your spawn point too.

The question for me is why didnt I get the Ticking Entity crash.  Before going in, making sure you have all the versions described in the instructions... could just be a problem with an older Mo' Creatures.  

Till then, try not to get too close to one, Jammy-Jams.  ^^;

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Re: Winter madness

Post by Jams on Wed Dec 17, 2014 1:34 pm

Still getting the ticking screen crash report :/

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Re: Winter madness

Post by Jams on Wed Dec 17, 2014 1:34 pm

and I can open a singleplayer world just fine.

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Re: Winter madness

Post by Jams on Wed Dec 17, 2014 1:46 pm

Right, all the mods are the right version.

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Re: Winter madness

Post by Ciabatta on Wed Dec 17, 2014 3:14 pm

Darn, well we'll have no choice but to purge your save file then, you'll start from scratch.

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Re: Winter madness

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