Micropolis 2.0 Opening!

View previous topic View next topic Go down

Micropolis 2.0 Opening!

Post by Raddaman8000 on Sat Oct 31, 2015 10:40 pm

Micropolis 2.0 is now open for residence!  Feel free to come down whenever you like!  TP Hub warp is on the lower floor, all the way in the back left corner.  Towers/homes cost anywhere from 100 cheese to 220 cheese.

Back when I was making the first Micropolis, I remember having made a forum post to advertise it, and it got really popular.  So, I'm using cheap advertising tactics and doing it again for my new town! tongue

Things that are the same:

  • Indoor pools! (They were our biggest selling point last time, so we kept them in!)
  • The radio station! (TINY FM is back and ready to rock 'n' roll again!)

Things that are different:

  • Bigger roads! (Optimized for x8 tourists!)
  • Bigger towers! (More interior space for personalization!)
  • A new super-tower! (Look down upon giants!)
  • Cars? (These are actually a safety feature, no more accidental crushings!)

Things that still need to be added:

  • We still need an exotic giant nature park.
  • I'm planning on adding suburbs when downtown begins to get too full.
  • I need shop ideas.
  • I might create a new bat-port. (Does anyone still fly bats?)
  • Any other suggestions?

Posts : 415
Join date : 2014-02-16
Age : 20
Location : Inside of a 2-Dimensional Cartoon Universe

RP Character Sheet
Name: Alex
Personality Trait: Laid-Back
Character Description:

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum